SlongeHoops
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ATOvs man3 phasesRuns 8.2 s

1-4 Flat Clock-Down Pick

For the last shot of a quarter or a tie game: the handler walks the clock down alone at the top while the other four sit flat on the baseline, both corners and both dunker spots. With about seven seconds left the big sprints up and screens, and the handler turns the corner with the whole floor open. Every help defender has to leave a corner or the rim to stop him, and the shot goes up late enough that nobody gets another possession.

Also called: flat, four flat, last shot ball screen, hold for the last shot, tie game last shot

Open in the app

Run it, tilt it, put a defense on it, change it. Free to start. No account, nothing to install.

Phase by phase

  1. 12345

    1Phase 1

    Hold it at the top, well outside the arc. Four flat on the baseline: nobody moves until the clock says so, so there is no help near the ball.

    • 1 dribbles
  2. 12345

    2Phase 2

    At seven seconds 5 sprints up from the dunker spot and screens 1’s man on his right side. 1 comes off his shoulder tight and turns downhill toward the right elbow.

    • 5 screens for 1
    • 1 dribbles to the right elbow
  3. 12345

    3Phase 3

    5 rolls down the middle behind him. 1 goes all the way to the rim; if the corner man comes in to help, kick it to 3 in the corner, and if 4’s man steps up, drop it to 5.

    • 5 cuts
    • 1 dribbles
    • 1 shoots
    • 1 passes to 3option
    • 1 passes to 5option

atoend-of-gameon-ball-screenpick-and-rollrollspacingcorner-threelayup

Terms in this play

ATO (after timeout)Pick-and-rollSpacing

Run it, tilt it, put a defense on it, change it.

Open in the app

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