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Halbfeldgegen Mann-Mann3 PhasenDauert 6.3 s

Horns Get

The point guard throws the ball to an elbow and sprints after his own pass to take it straight back on a handoff. The exchange works like a screen the defence cannot switch cleanly, and the big turns out of it into the roll.

Auch bekannt als: horns dho, horns elbow get, throw and chase, elbow handoff

In der App öffnen

Lass ihn laufen, kipp ihn, stell eine Defense drauf, verändere ihn. Gratis starten. Kein Konto, keine Installation.

Beschreibung und Notizen der Bibliothek sind vorerst englisch, genau wie in der App.

Phase für Phase

  1. 12345

    1Phase 1

    Ball to the elbow, 1 chases his own pass out to the wing, 3 drops to the corner.

    • 1 passes to 5
    • 3 cuts to the right corner
    • 1 cuts to the right wing
  2. 12345

    2Phase 2

    5 dribbles him into the handoff, then turns and dives — 4 lifts behind the ball.

    • 5 hands off to 1
    • 1 dribbles to the right elbow
    • 5 cuts to the rim
    • 4 cuts to the left slot
  3. 12345

    3Phase 3

    Roller first. If the big drops and takes it away, 4 is standing in the slot.

    • 1 passes to 5
    • 5 shoots

Diese Seite gibt es noch nicht auf Deutsch. Du liest das englische Original.

Coaching-Punkte

  • 1 sprints after his own pass. A jog turns the handoff into a routine pass back.
  • 5 dribbles into the handoff rather than standing still, so the exchange happens on the move.
  • 3 drops to the corner on the entry and stays there. He is holding the low help.
  • 5 turns and dives the instant the ball is gone. The handoff is the screen.
  • 4 lifts behind the ball so there is a second big available if the roll is covered.

A get is the simplest way to put a guard downhill without calling a ball screen. He throws it, he chases it, he takes it straight back. By the time his defender has finished relaxing, the ball is moving the other way with a big in the path.

1 hits the elbow and sprints out to the wing. 5 meets him with the ball on the dribble, hands it to him, and turns into the roll.

How it is guarded

A handoff is guarded the same three ways as a screen: over, under, or switch. Each one gives you something.

Over means the defender is trailing and 1 is already turning the corner. Under means he is waiting on the other side, so 1 refuses the handoff and goes back the way he came. Switch puts a big on a guard twenty feet from the rim, which is a drive, not a problem.

Teaching it

The part players get wrong is the exchange itself. 5 must be moving toward 1, and 1 must run at 5’s outside shoulder, close enough to brush him. Two feet of daylight and the defender just walks through.

Tell 5 that he is not passing the ball. He is placing it, and then screening with his body on the follow-through.

Run it to both elbows. The right-side version gets a right-handed guard going to his strong hand; the left-side version is the one you need in March when they take the first one away.

Konter

  • Against a switch on the handoff, 1 keeps the ball and attacks the big he just inherited.
  • Against a defender who goes under the exchange, 1 refuses the handoff and drives the other way.
  • If the big drops and takes the roll away, 4 is standing in the slot for the pass out.

hornshandoffdhogetpick-and-rollentry

Begriffe in diesem Spielzug

Dribble handoff (DHO)HedgeHornsPick and Roll

Lass ihn laufen, kipp ihn, stell eine Defense drauf, verändere ihn.

In der App öffnen

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