Drill2 phasesRuns 3.6 s
Superman Rebounding
Standing just outside one lane line, the player tosses the ball high off the backboard so it carries to the other side, sprints across the lane and catches it outside the other lane line before it lands, then tosses it back. Built for timing, effort and strong two-hand catches.
- Trains
- ReboundingConditioning
- Difficulty
- Intermediate
- Ages
- U12–Adult
- Minutes
- 4
- Players
- 1–6
- Balls
- 1
- Equipment
- No equipment: players and balls only.
Run it, tilt it, change it to fit your practice. Free to start. No account, nothing to install.
Coaching points
- Go up and get it: catch at the highest point, two hands, fingers spread.
- Land on two feet with a wide base and chin the ball, elbows out.
- Both feet outside the lane line on the catch; a short toss doesn't count.
- Sets of 10 catches; keep the rhythm going without a step on the ground in between.
Phase by phase
1Phase 1
Toss the ball high off the glass so it comes down past the far lane line. Sprint across under it.
- P shoots
- P cuts to the left block
2Phase 2
Catch it at its highest point with two hands outside the lane line, land on two feet, chin it. Then toss it back and go again.
- P shoots
- P cuts to the right block
Variations
- Younger players catch after one bounce, then without.
- After the tenth catch, finish with a power layup.
- A partner bumps the rebounder with a pad on the catch.