SlongeHoops

Slovník

Pojmy vysvětlené nejprve tak, jak jim rozumí hráč, a pak tak, jak je používá trenér.

Pohyby 41

Back screen

A screen set behind a defender's back so the cutter goes to the rim. Why it beats a defender in a normal stance and how teams guard it.

Backdoor cut

A denied player cuts behind his defender to the rim. The standard punishment for a defense that plays the passing lanes.

Cross screen

A screen set across the lane, usually to free a post player for a seal on the ball side. How to set it, and the three ways defenses fight it.

Double drag

A double drag is two transition ball screens back to back, one big popping and one rolling, so one defender has to cover both.

Drag screen

A ball screen set in transition, before the defense has matched up. The quickest way to get an advantage without running anything.

Dribble handoff (DHO)

The ball handler dribbles at a teammate and hands the ball over, screening on the way past. A screen the defense cannot switch cleanly.

Drop step

Pohyb pod košem: ucítit obránce na jedné straně, stáhnout druhou nohu ke koši, držet ho na zádech a zakončit z obou nohou.

Elevator screen

Two screeners stand apart, the shooter sprints between them, and they close the gap behind him. A one-shot special for a set-feet three.

Euro step

Zakončení na dva kroky: dlouhý první krok proti obránci, druhý napříč kolem něj a dvojtakt rukou, která je od obránce dál.

Flare screen

A screen that sends the cutter away from the ball rather than toward it, finished with a skip pass over the top of the defense.

Flex cut

A baseline cut off a cross screen to the ball-side block, the signature action of the flex continuity. How it is run and how it is stopped.

Floater

Vysoká, měkká střela jednou rukou z asi 1,5 až 3 metrů přes blokaře, který čeká u obroučky.

Floppy

Floppy is a set that starts the shooter under the rim with one screen on one side and two on the other, so he picks the side his defender plays wrong.

Ghost screen

A ghost screen is a fake screen: the screener runs at the ball, skips the contact and pops out behind the arc. Why it beats a switching defense.

Give-and-go

Pass the ball and cut to the rim. The oldest action in basketball, and the first thing a defender who watches the ball gives up.

Hák

Střela jednou rukou bokem ke koši: míč jde nahoru a přes rukou, která je dál od obránce, a tělo ho chrání.

Hák z výskoku

Střela jednou rukou bokem ke koši, s tělem mezi míčem a obráncem, po kroku do vymezeného území.

Hammer

A baseline drive one way plus a weak-side flare screen to the opposite corner, finished with a skip pass. The help defender cannot do both jobs.

Iverson cut

An Iverson cut sends a guard wing to wing across two elbow screens to catch on the move. The standard answer to a defense face-guarding your scorer.

Jab step

Krátký, rychlý krok proti obránci z trojí hrozby, se stojnou nohou na místě, abyste viděli jeho reakci před průnikem nebo střelou.

Obrácený dvojtakt

Dvojtakt, který projde pod obroučkou a zakončí se na druhé straně vnější rukou, takže míč chrání obroučka.

Pick-and-pop

The screener steps back behind the arc instead of rolling. The two-man game for a big who can shoot, and the answer to a defense that sits in drop.

Pick-and-roll

Hráč postaví clonu obránci hráče s míčem a poté sbíhá ke koši. Základní rozhodování a způsoby obrany pick-and-rollu.

Pin-down

A screen set low that sends a cutter up toward the ball. The most common off-ball screen in basketball, and the one with the most reads.

Pistol

The early-offense series between two guards on one side of the floor. A handoff or a ball screen, with a trailing big arriving behind it.

První přihrávka

První přihrávka po obranném doskoku, ven k rozehrávači u postranní čáry, která zahájí rychlý protiútok.

Ram screen

A screen on the screener's defender before the ball screen, so the big arrives free. The simplest answer to a team that hedges or switches everything.

Re-screen

The screener sets it a second time, usually going the other way, when the first one produced nothing. It catches the defense mid-recovery.

Reject the screen

The ball handler drives away from the screen instead of using it. The counter to a defender who cheats to the screen side, and to an over-committed ICE.

Screen the screener

The player who just set a screen gets screened himself. It works because defenses relax on a screener the moment his job looks finished.

Silový dvojtakt

Zakončení z obou nohou: zastavení snožmo blízko koše, míč k bradě, rovně nahoru a silné zakončení přes desku.

Slip

Leaving for the rim before the screen is actually set. The counter to a defense that switches early or jumps out hard at the ball.

Spain pick-and-roll

A ball screen with a back screen on the roller's defender, and the back-screener popping out for three. The hardest single action to guard in drop.

Split cut

A split cut is a post-entry action where the two players above the post screen for each other and cut, leaving the post one-on-one on a switch.

Stagger screen

A stagger screen is two screens set one behind the other for one cutter, with four reads: curl, straight, fade and reject. Coaching points.

UCLA cut

A UCLA cut is the standard 1-4 high entry: pass to the wing, then cut to the block off a high-post back screen. What it opens and how to guard it.

Up-and-under

Pohyb pod košem: otočit se čelem, prodat klamavou střelu, a když obránce vyskočí, překročit kolem něj a zakončit na druhé straně.

Veer

A veer screen is a ball screen the big shows but never sets: he veers down into a pin-down for the corner shooter, and two defenders guard one ball.

Zastavení snožmo

Zastavení na obě nohy současně, s malým poskokem, pokrčenými koleny a chráněným míčem. První práce nohou, kterou potřebuje každý mladý hráč.

Zipper cut

A guard cuts straight up the lane line off a screen at the block or elbow to get the ball against denial. The entry that starts a hundred sets.

Zoom

A pin-down straight into a dribble handoff. Two screens back to back with the ball moving, so the shooter is already downhill when he catches it.

Způsoby obrany 22

Blitz

A blitz is a pick and roll coverage where both defenders trap the ball handler at the screen, leaving three to guard four. Coaching reads.

Closeout

Sprint two-thirds, chop the last third, hand high. Closing out at a shooter and closing out at a driver are not the same job.

Deny

To deny is to guard a man one pass from the ball with a hand and foot in the passing lane. What denial buys and the backdoor cut that punishes it.

Drop coverage

The big stays back toward the rim on a ball screen while the guard fights over the top and chases. Why teams play it and how to attack it.

Gap

One pass away, a step off your man and into the driving lane. The compromise between denying the catch and protecting the paint.

Going over the screen

The on-ball defender fights over the top of the screen and stays attached to the dribbler. The coverage for a handler who can shoot it.

Going under the screen

The on-ball defender ducks beneath the screen and meets the dribbler on the other side. The coverage for a handler who will not shoot it.

Hard hedge

The screener's defender jumps out above the screen and pushes the ball backward before recovering. Not a trap, and here is how to beat it.

Hedge

The screener's defender steps out at the ball for a beat, then recovers to his own man. Why teams hedge a ball screen and how to make them pay.

Help side

The defenders away from the ball. Ball-you-man, the split line, and why help that arrives early is help that can still recover.

Chase

Off the ball, the defender locks onto the cutter's hip and trails him over the screen. It takes away the catch and shoot and gives up the curl.

ICE

On a side ball screen the guard jumps to the high side and refuses the screen, pushing the ball down the sideline to a waiting big.

Low man

The bottom weak-side defender who owns the rim on a baseline drive and on the roll. Everything behind him is an x-out.

Nail help

Nail help is the defender one pass away standing at the nail, the middle of the free-throw line, as the first body a middle drive meets.

No middle

Forcing the ball away from the middle of the floor. In most gyms it means force baseline, but check which one the staff means.

Pack line

A man-to-man system where only the ball is pressured and the other four keep a foot inside an imaginary arc about 16 feet from the rim.

Sag

To sag is to drop toward the paint when you are one pass from the ball. It concedes the catch to crowd the drive and lives on the closeout.

Stunt

A fake help. Show hard at the ball, make the driver flinch, then recover before you have actually left your own man.

Switch

The two defenders trade players as the screen happens. The simplest coverage there is, and the one that hands you a mismatch to hunt.

Tag the roller

Tagging the roller means a help defender bumps the rolling big for a beat, then recovers to his man. What it buys at the rim and what it costs.

Top-lock

Top-locking is a defender getting above his man, between the cutter and the screen, so the screen is never used. It kills the shot, gives up the back cut.

X-out

An X-out is a weak-side rotation where two defenders cross paths: the low man takes the rim and the next man up takes the corner he left.

Zóny 7

Rozestavení 8

Principy 18

Advantage

The moment the defense is one player short where the ball is. It is real, it is short, and it decays with every extra dribble.

ATO (after timeout)

ATO means after timeout: a set you call in a timeout and run on the next possession. Why a small package works and how to build one.

BLOB (baseline out of bounds)

BLOB means baseline out of bounds: an inbounds play from under your own basket. The box, stack, line and 1-4 low sets and what each is good for.

Continuity vs quick hitter

A continuity repeats until something opens. A quick hitter is one possession with a shot at the end. How to choose for your roster.

Dynamická rozcvička

Rozcvička z protahování v pohybu a běžeckých cvičení, která stoupá od lehkého tempa k rychlému. Dlouhé statické výdrže patří až po tréninku.

Hra v malém počtu hráčů

Hra naostro s méně než pěti hráči na stranu, obvykle 1 na 1 až 4 na 4, často s pravidlem, které ji směřuje k jedné dovednosti.

Neuromuskulární trénink

Strukturovaná rozcvička s během, dopady, rovnováhou a změnami směru, která při pravidelném provádění snižuje zranění nohou u mladých hráčů.

Odstavení

Při střele najděte svého hráče, udělejte kontakt první, otočte se zády k jeho hrudi, podržte a pak jděte pro míč.

Pocket pass

A pocket pass is a short, quick pass to the rolling big in the gap between the dropping defender and the chasing guard. How to time it.

Press break

A press break is how you get the ball up the floor against full-court pressure: five principles that beat any press, and the two mistakes to avoid.

Short roll

The screener catching in the middle of the floor instead of rolling to the rim, then playing four-on-three against a blitz or a hard hedge.

Skip pass

A skip pass crosses the floor over the top, past the next defender, to punish help. When it is the safest pass and when it loses games.

SLOB (sideline out of bounds)

An inbounds play from the sideline. Less room than a BLOB and no running the line, so the first pass has to be built into the set.

Spacing

Basketball spacing is how far apart your five players stand: twelve to fifteen feet, corners filled, paint open. How to teach it as a habit.

Stojná noha

Noha, která zůstává na zemi, zatímco se hráč s míčem otáčí. Zvednete ji ve špatnou chvíli a jsou to kroky.

Trojí hrozba

Postoj po chycení míče, ze kterého může hráč vystřelit, přihrát nebo pronikat: čelem ke koši, kolena pokrčená, míč u boku, pohled nahoře.

Two-for-one

A two-for-one is getting a shot up early enough late in a quarter to get the ball back for another. How to time it with your shot clock.

Zaplnění drah

V přechodu sprintují tři hráči třemi drahami: míč středem, křídla široko u postranních čar, pak průnik ke koši.